The trains! The hole in the tree! The bridge in the lower levels. Losing corpses in the underground lake!
The first "dungeon". Many deaths. Trains.
- Ocean of Tears (first crossing)
The mobs. The named. The adventure of crossing an actual ocean! Exploring islands. Gornit, Allizewsaur, Ancient Cyclops.
Home City. Started in Surefall Glade. Took me several attempts in near pitch darkness to navigate the tunnel to Qeynos Hills; only to die to virtually every creature I met. (My previous MMORPG was some T4C (the Fourth Coming) & was not prepared for EQ1). After doing some homework & meeting up with friends I proceeded to slaughter every rat I could find - but never moving to far from the North Qeynos gate. In those days death meant losing all your gear & coin & body recovery.
Everquest II StoriesEdit
- Scaleborn Sanctuary
Best XP. Huge zone. Heaps of named. Lots of quests. Like all the good zones trains of mobs & the quests.
- Most Kingdom of Sky zones
Kingdom of Sky zones where the most numerous & nest layouts. From climbing walls to named to quests.
- Fallen Gate
Fallen Gate (along with Stormhold) were 2 of the best lower level dungeons. Huge in size, lots of mobs, plenty of named & quests.
To be honest none of the cities "stand out" as such, but Willow Wood reminded me of a rustic village. & the access to Oakmyst & the Caves. Freeport had/has very crappy sub-zones.